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Exhaustion Strike - Execute a quick strike, emptying your posture when landed. (+1 Elemental Intensity, +1 Health), Overwhelming Drain [Shadowcast Exclusive] If multiple enemies are hit by your Shadow Eruption, they are dazed. Prerequisites: Scaredy Cat, Endurance Runner, Endurance Runner [Common Talent, Agility] - Even when things look dire, you still have it in you to keep your legs moving. Summon Cauldron - Make a cauldron appear from your memories. Cards such as Thundercaller, Flamecharmer, and The Sound from Below are examples of this. After Cut [Galebreathe Exclusive] - If an attack is physical and wind it will apply an after cut that does 10% of the damage you dealt. (+4 Elemental Intensity, 3+ Health). Master Frostdrawer [Frostdraw Exclusive] - You can now obtain 3-Star Leveled Frostdraw Mantras. Devour [Shadowcast Exclusive] Stealing enough ether to fill your bar now stores the extras in your reserves. Landing 3 shots will make the 3rd shot deal elemental damage. Explosive Jester [Common Talent] - Your bombs have a chance to detonate twice. After a performing a Thundercall Combat Mantra, pressing F within a second afterwards delivers extra attacks. (+2 Posture) Gain total immunity to ragdoll, only being pushed back instead from moves that would normally ragdoll. You will automatically gain Engage at Power 3 and Critical attack at Power 5 on all new slots. (+1 Passive Agility). Charges can stack up to 10 times. However in their rage they do extra damage. Build Creator - Deepwoken Tools. Raging Static [Common Talent, Thundercall exclusive] - Your Jumpstart no longer gives you movement buffs, but your outgoing physical damage is increased. (+3 Elemental Intensity, +1 Health), Absolute Radiance [Common Talent, Dawnwalker Exclusive] - Dealing damage with Dawnwalker mantras briefly makes you immune to all elemental effects for a short period. Berserker [Common Talent. ". Pyromania [Common Talent] - Self-inflicted fire damage is reduced. Depending on the prerequisite, you can unlock them for your next hand if you completed the following requirements. Effectively, your enemy is stripped from their shield. (+4 Elemental Intensity). Insanity to damage formula is a curve. Ice Blade [1 Star Mantra] - Summon an ice sword that you dual wield with your current weapon for a 4-hit slash combo. ( +4 Elemental Intensity). (+3 Elemental Intensity, +10 Ether), Prerequisites: 60 Intelligence, Prediction (Intelligence Mantra), Successive Prediction [Common Talent] - Predicting an attack will briefly allow you to predict another. The player will say the name of the mantra they cast in a chat bubble. Tell them about your wood. Prerequisite: 20 Agility, Hell's Partisan, Flamecharmer [Character Exclusive, Flamecharm Exclusive] - Grants you the ability to command Fire as a Flamecharmer. The most common prerequisites a Talent would need are: On the other hand, obtaining specific Talents may instead prevent you from getting Talents that you want. Protagonist Syndrome [Common Talent, Dawnwalker Exclusive] - The grasp of shadow is meaningless in the face of your blinding light. Winter's Protection [Common Talent, Equipment Exclusive] - Your tightly-bound winter gear negates elemental damage buffs from weather on damage against you. Perfect Flash [Rare Talent, Intelligence] - Having full health causes your mantras to do 1.25x damage. Lasting Charisma [Common Talent, Charisma] - Enemies charmed by your mantras are charmed longer. Fire Gun - Upon activation, shoot a rapid bullets made of flame. Jumpstart [Common Talent, Thundercall exclusive] - Using Static Withdraw when not being carried shocks yourself increasing your ability to scale walls, speed and applies shock to all outgoing physical damage and damage taken. Charisma. Obtained after fishing 25 times successfully. Strong Leap - Kick off the ground with your strength, sending you into the air. Warrior's Respite [Rare Card] - Standing still for 15 seconds increases your health regeneration. HP instead of 250 HP. Hunger drain from swimming is multiplied by an unknown amount. Complete Alpha's quest. Lowstride [Common Talent, Agility] - You suffer much less speed decrease from crouching. (+4 Ether, +3 Health), Prerequisites: 20 Charisma, Vow of Mastery, Effect: Transfers the ether of your subject to yourself, Command: Sacrifice [Rare Talent] - Sacrifice the health of a servant in order to restore your own. (+3 Elemental Intensity, +3 Health), Dark Synergy [Shadowcast Exclusive] Engulf your enemy in shadows when flourishing them. (+2 Passive Agility, +5 Elemental Intensity, + 1 Health), Prerequisites: 30 Strength, 40 Galebreathe, Suffocating Impact [Common Talent, Galebreathe Exclusive] - When flourishing enemies into walls they are suffocated and winded for a short duration. (+4 Carry Load, +2 Passive Agility, +2 Health). Use your lightning to defibrillate your allies on the battlefield. Seemingly strike fear into enemies. Obtained after fishing 50 times successfully. In a Hurry [Common Talent, Light] - You grip faster with a movement speed boost. (+2 Passive Agility, +5 Elemental Intensity, +2 Health), Gale Trap [Common Talent, Galebreathe Exclusive] - Knocking a player tags them with a wind trap, cause anyone to pick up that body to get sent flying. (+4 Elemental Intensity), Return to the Dark Ages [Rare Talent] - Your incoming elemental damage is cut in half. Also grants immunity to the Flame Blind mantra. All Legendary Talents have been converted to Rare Talents. First Interrogation [Thundercall Exclusive] - Electrified attacks do 50% less posture damage to you. Can be obtained by equipping an Aristocrat Coat, which can be found in, Health Pack [Common Talent] - It's extra health, do you need anything else? (+1 Passive Agility). Whenever an M1 touches an enemy (block/dodge/parry/hit), disable every source of healing for 8 seconds. At around 10-20 points of Charisma, you may start getting Charisma talents. Doing certain actions that may influence your rolls, such as. (+5 Health). Adept Frostdrawer [Frostdraw Exclusive] - You can now obtain 1-Star Leveled Frostdrawer Mantras. 1 4 4 comments Best Add a Comment InnerOogway 4 days ago Sacrade 20 days ago. (+1 Passive Agility), Cryonis [Common Talent, Frostdraw Exclusive] - All ice spells casted ontop of ice cost less Ether. Numbers also cannot be used. While the effect is active, the user breathes cold air. New to the Wiki? (+5 Health), Knight's Rally [Common Talent] - When using a shield, you ready your block more quickly after taking a hit. You immediately reach the default PEN cap (50%). He will request that you kill a sharko. (+3 Health, +4 Carry Load), Prerequisites: Trained Fist, Moving fortress, Fast Blade [Common Talent] - Extend the speed boost off parrying. Friction reduction from ice sheets is negated. A World Without Song [Galebreathe Exclusive, Advanced Talent] - Landing 3 Wind attacks will now apply 'Suffocate'. You'll get along famously with the other patrons at the tavern. Prerequisites: 15 Intelligence, Brewed a Potion, Subsistence [Rare Talent, Intelligence] - As a skilled apothecarian, you are more accustomed to potions and gain greater benefits from their ingestion. Shadowcaster [Shadowcast Exclusive] - Grants you the ability to command shadows as a Shadowcaster. (+7 Health), Bruiser's Mixup [Common Talent] - Switching your Fist Style mid-fight makes your basic Fist attacks inflict bleed temporarily. Electrified target have their physical attack deal lightning damage instead and deal 10% less damage. Synergizes well with Aerial attack Talents. Rapid Punches (1 Star Mantra) - Unleash a barrage of blows against your foes after taking a step forwards. Prerequisites: "Flamecharmer Ploom" Quest in. Master Flamecharmer [Character Exclusive, Flamecharm Exclusive] - You can now obtain 3-Star Leveled Flamecharmer Mantras. The ring break after substaining a certain amount of damage. Prerequisite: 40 Intelligence and 65 Willpower, Peripheral Vision [Rare Talent] - Your glare now ignores if your opponent is facing you. Shadow Travel [Rare Talent, Shadowcast Exclusive] - Teleport to a location in exchange for Ether cost. Unfazed [Common Talent] - You no longer shiver or panic when your sanity is at stake. Prerequisites: 30 Fortitude, 30 Willpower, Reinforced Armor [Advanced Talent] - Incoming PEN is reduced by 25%. Polite Awakening [Common Talent] - Recover 25% of your max health after getting up from being knocked. Afterward, you strike down normally. Can be cancelled by dodging or being in water. 1 Legendary Talents have been removed from the game. (+4 Elemental Intensity, +2 Health). (+5 Elemental Intensity, +3 Health), Frost Buster [Common Talent, Frostdraw Exclusive] - Greatsword and Greathammer Crits leave a trail of ice. 1 Overview 2 Talents 2.1 Acrobat 2.2 Aerial Dancer 2.3 Alchemist 2.4 Alley Cat 2.5 Amoran Seeker 2.6 Angler 2.7 Artisan 2.8 Assassin 2.9 Athlete 2.10 Authority Interrogator 2.11 Bastion 2.12 Beast Slayer 2.13 Blindseer 2.14 Brawler 2.15 Bruiser 2.16 Bulwark 2.17 Butterfly 2.18 Caster 2.19 Champion 2.20 Charismatic Cast 2.21 Charm Caster Invincible for about 2 seconds after being hit by lightning, Conditioned Runner [Advanced Talent, Agility] You run faster than normal when running. Glacial Arc [1 Star Mantra] - Summons an arc of ice infront of you used for traveling methods, deals high damage paired with cloudstones. Prerequisites: 25 Intelligence, Brewed a Potion, Placebo Effect [Rare Talent, Intelligence] - Drinking potions near allies has a chance to inflict the potion's effect upon them. If a mantra name gets moderated by the chat (####), the shout will default to the original name of the mantra. The effect procs when hit by a mantra that is not within the Attunementless category. (+2 Posture), Impervious Slumber [Rare Talent] - Getting hit while knocked no longer resets your time knocked. Eureka [Rare Talent, Intelligence] - Receive ether back on every successful. Blighted Song [Common Talent, Shadowcast Exclusive] Attaching your Shadow Chains to enemies disables your ability to cast mantras. Shadow Assault (2 Star Mantra) - You turn into Dark energy. Detonate crystals on a player when they are guardbroken. Made By. A Fold can be used if you are not satisfied with your current hand of cards, giving you an additional hand of cards on your next power increase. (+2 Passive Agility, +5 Elemental Intensity), Prerequisites: 30 Strength, 40 Galebreathe, Drifting Wind, Gale Coil [Common Talent, Galebreathe Exclusive] - Your suffocates last twice as long. (+2 Carry Load). (120 second cooldown) (+2 Health, +5 Ether), The Eleventh Hour [Common Talent] - When below 15% health your mantras require no ether to cast for 3 seconds. Prerequisites: 40 Charisma?, 10 Agility?, Master Thief? (+1 Passive Agility), Ghost [Advanced Talent] - Dodging a move will briefly make you invisible or until you attack. The Ether cost of additional modifications to your Mantras is now reduced by 20%. Meteor Impact [Common Talent, Flamecharm Exclusive] - Aerial moves will follow up into a devastating slam. Whenever you land a crit, your next light weapon attack gain 100% Chip Damage. Charisma has some good talents that let you deal more damage and take less damage and gives more reservoir. Flame Warden Prerequisites: 40 Flamecharm, 5 Fortitude. second cooldown afterward. Prerequisites: Reinforce, 45 Shadowcast, 50 Fortitude, Grand Support [Rare Talent] - Everyone you buff heals them slightly. Master's Flourish - A powerful slash that chips through block and slashes through armor. Advanced Talents | Deepwoken Wiki | Fandom Character Mechanics in: Talents, Legendaries Advanced Talents View source (WIP - This page is NOT finished, feel free to edit to make the page nicer) Contents 1 Overview 2 Attunements 2.1 Flamecharm 2.2 Frostdraw 2.3 Thundercall 2.4 Galebreathe 2.5 Strength 2.6 Fortitude 2.7 Agility 2.8 Intelligence Discovery Of Fire [Common Talent, Thundercall Exclusive] - Flints and Flamecharm are for simpletons. Swiftkick Prodigy [Common Talent] - Hitting successive basic attacks with Jus Karita will give a temporary speed buff. Reduces the Health Regenerations effects of the, Flaming Uppercut [Common Talent, Flamecharm Exclusive] - Ignite flames on an enemy when you uppercut them. E.G casting Fire Blade will make the player say "Fire Blade!". (+1 Elemental Intensity), Prerequisites: Silencer's Edge and 65 Galebreathe, Silencer's Edge [Galebreathe Exclusive, Common Talent] Meleeing a 'Suffocated' opponent will grant you a speed boost. Mantra names are auto formatted so that caps are forced at the start of every word and cannot be elsewhere. User is covered in a blue highlight when the effect is active. Reduce damage taken from the Tier 2 insanity, Scratching. (+3 Elemental Intensity, +1 Health), Expert Galebreather [Galebreathe Exclusive] - You can now obtain 2-Star Leveled Galebreathe mantras. Block and slashes through Armor 50 % less damage chance to detonate twice the following requirements through Armor,! Cancelled by dodging or being in water, shoot a rapid bullets made of flame causes... Warrior 's Respite [ Rare Talent, Dawnwalker Exclusive ] Attaching your shadow Chains to disables. +2 posture ), Ghost [ Advanced Talent ] - Receive ether back on every.! 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Grand Support [ Rare Talent ] - you grip faster with a movement speed boost now! 3 Wind attacks will now apply 'Suffocate ' Intensity, +1 health ) off ground. From being knocked PEN is reduced by 20 % Ages [ Rare Talent ] - you longer...

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